Passive: Gain
1Â 

per Monster Trainer level.
Active: Gain
400/500/600Â (

) Shield for 4 seconds. When it breaks, deal
72/108/180Â (
) magic damage to the nearest 3 enemies and
Stun them for 1 second.
Level 15: On cast, leap to the largest group within 2 hexes and
Taunt enemies. Gain
10/15/20Â (
) max Health per enemy Taunted.
Level 30: Gain an additional 1Â

 Armor and

 Magic Resist per Trainer level. Increase the Stun to 1.5 seconds.