Devour target for 2.5 seconds, dealing
900/1400/30000Â (
) magic damage and making them immune to other sources of damage. During this time, gain
30%Â Durability. If they are immune to crowd control, deal
600/900/20000Â (
) magic damage instead.
If they die while devoured, spit out a random component they were holding or the unit's cost in gold. Otherwise, spit them towards the farthest enemy, briefly Stunning targets on impact.