Passive: Gain 8% () Attack Speed for each attack against the same target, up to 80% ().Active: For 6 seconds, gain 90% Attack Damage and grant two nearby allies 20/25/35% Attack Damage, prioritizing Attack champions.
Sivir
Launch a returning blade 2-hexes through the current target. It deals 190/285/430Â () physical damage to enemies hit, reduced by 40% per hit.
Jhin
Passive: Attack Speed is always 0.75/0.75/0.85. Convert 1% bonus Attack Speed into 0.8% Attack Damage. Every fourth attack is enhanced to deal 210/315/485Â () physical damage.
Caitlyn
Fire a bullet at the farthest enemy, dealing 370/555/885Â () physical damage to the first target hit. The bullet bounces to a nearby enemy, dealing 90/135/210Â () physical damage.Bullets bounce +3 (%i:set14AmpIcon%) times.
Jinx
Passive: Attacks grant 6/6/18% () stacking Attack Speed, up to 60/60/180% (). Critical strikes instead grant 9/9/24% ().Active: Deal 200/300/900 () physical damage to the target and 520/750/3600 () physical damage split across a 2-hex radius centered on the target.
Varus
Passive: Gain mana when units die. Enemies grant <scaleMana>5</scaleMana>, allies <scaleMana>3</scaleMana>.Active: Fire 3 () piercing arrows per second at random enemies until Varus is out of mana. Each arrow costs <scaleMana>12/12/6</scaleMana> mana and deals 90/135/533Â () physical damage, reduced by 35% per hit.